/******************************************************************************
 * Spine Runtimes License Agreement
 * Last updated January 1, 2020. Replaces all prior versions.
 *
 * Copyright (c) 2013-2020, Esoteric Software LLC
 *
 * Integration of the Spine Runtimes into software or otherwise creating
 * derivative works of the Spine Runtimes is permitted under the terms and
 * conditions of Section 2 of the Spine Editor License Agreement:
 * http://esotericsoftware.com/spine-editor-license
 *
 * Otherwise, it is permitted to integrate the Spine Runtimes into software
 * or otherwise create derivative works of the Spine Runtimes (collectively,
 * "Products"), provided that each user of the Products must obtain their own
 * Spine Editor license and redistribution of the Products in any form must
 * include this license and copyright notice.
 *
 * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
 * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *****************************************************************************/

package com.esotericsoftware.spine;

import java.awt.Color;
import org.joml.Vector4f;

/** Stores the setup pose for a {@link Slot}. */
public class SlotData {
    final int index;
    final String name;
    final BoneData boneData;
    final Vector4f color = new Vector4f(1, 1, 1, 1);
    Vector4f darkColor;
    String attachmentName;
    BlendMode blendMode;

    public SlotData(int index, String name, BoneData boneData) {
        if (index < 0) {
            throw new IllegalArgumentException("index must be >= 0.");
        }
        if (name == null) {
            throw new IllegalArgumentException("name cannot be null.");
        }
        if (boneData == null) {
            throw new IllegalArgumentException("boneData cannot be null.");
        }
        this.index = index;
        this.name = name;
        this.boneData = boneData;
    }

    /** The index of the slot in {@link Skeleton#getSlots()}. */
    public int getIndex() {
        return index;
    }

    /** The name of the slot, which is unique across all slots in the skeleton. */
    public String getName() {
        return name;
    }

    /** The bone this slot belongs to. */
    public BoneData getBoneData() {
        return boneData;
    }

    /** The color used to tint the slot's attachment. If {@link #getDarkColor()} is set, this is used as the light
     * color for two
     * color tinting. */
    public Vector4f getColor() {
        return color;
    }

    /** The dark color used to tint the slot's attachment for two color tinting, or null if two color tinting is not
     * used. The dark
     * color's alpha is not used. */
    public Vector4f getDarkColor() {
        return darkColor;
    }

    /** @param darkColor May be null. */
    public void setDarkColor(Vector4f darkColor) {
        this.darkColor = darkColor;
    }

    /** @param attachmentName May be null. */
    public void setAttachmentName(String attachmentName) {
        this.attachmentName = attachmentName;
    }

    /** The name of the attachment that is visible for this slot in the setup pose, or null if no attachment is
     * visible. */
    public String getAttachmentName() {
        return attachmentName;
    }

    /** The blend mode for drawing the slot's attachment. */
    public BlendMode getBlendMode() {
        return blendMode;
    }

    public void setBlendMode(BlendMode blendMode) {
        if (blendMode == null) {
            throw new IllegalArgumentException("blendMode cannot be null.");
        }
        this.blendMode = blendMode;
    }

    @Override
    public String toString() {
        return name;
    }
}
